Loot Sheet

Where every item turns up: the chance one visit to a place pays it. Drawn from data/game/sources.json over the map by bun run loot; never hand-edited. 15 items at 15 places.

One map per item

A shaded disc is a place that pays the item; the darker, the closer to the item's best place. A dashed rim is a depleting stock (it runs dry and refills after a day). Grey dots pay nothing of it.

fieldopenwoodsfloodhillsseaurbanclifffalloutfogstreetriver
Metal Scrap 14 places · best 40%
Old Depot: 40%40%The Mire: 15%15%Old Town: 35%35%Lost Convoy: 30%30%Old Cemetery: 25%, depleting25%Flooded Cave: nonePump House: 10%10%Train Station: 35%, depleting35%Watch Post: 20%, depleting20%Mast: 30%, depleting30%Quarry: 40%, depleting40%Farm: 10%, depleting10%Radio Station: 30%, depleting30%Whip Wreck: 15%, depleting15%Train Wreck: 35%, depleting35%
Metal plate 5 places · best 10%
Old Depot: noneThe Mire: noneOld Town: noneLost Convoy: noneOld Cemetery: 10%, depleting10%Flooded Cave: nonePump House: 8%, depleting8%Train Station: 8%, depleting8%Watch Post: noneMast: noneQuarry: 6%, depleting6%Farm: noneRadio Station: noneWhip Wreck: noneTrain Wreck: 8%, depleting8%
Textile Scrap 5 places · best 15%
Old Depot: noneThe Mire: noneOld Town: 15%15%Lost Convoy: 15%15%Old Cemetery: 5%5%Flooded Cave: nonePump House: noneTrain Station: 5%5%Watch Post: noneMast: noneQuarry: noneFarm: 5%5%Radio Station: noneWhip Wreck: noneTrain Wreck: none
Electronic Scrap 5 places · best 30%
Old Depot: noneThe Mire: noneOld Town: 5%5%Lost Convoy: noneOld Cemetery: noneFlooded Cave: nonePump House: noneTrain Station: 5%5%Watch Post: 5%5%Mast: 15%15%Quarry: noneFarm: noneRadio Station: 30%30%Whip Wreck: noneTrain Wreck: none
Chemical Scrap 5 places · best 15%
Old Depot: 5%5%The Mire: noneOld Town: 5%5%Lost Convoy: noneOld Cemetery: noneFlooded Cave: nonePump House: 15%15%Train Station: 5%5%Watch Post: noneMast: noneQuarry: noneFarm: 5%5%Radio Station: noneWhip Wreck: noneTrain Wreck: none
Polymer Scrap 5 places · best 15%
Old Depot: 15%15%The Mire: noneOld Town: noneLost Convoy: 5%5%Old Cemetery: noneFlooded Cave: nonePump House: 5%5%Train Station: noneWatch Post: noneMast: noneQuarry: noneFarm: noneRadio Station: noneWhip Wreck: 15%15%Train Wreck: 5%5%
Crude fuel 7 places · best 61%
Old Depot: noneThe Mire: 30%30%Old Town: noneLost Convoy: 10%10%Old Cemetery: noneFlooded Cave: 35%, depleting35%Pump House: 61%, depleting61%Train Station: noneWatch Post: noneMast: noneQuarry: 10%, depleting10%Farm: 20%, depleting20%Radio Station: noneWhip Wreck: 35%, depleting35%Train Wreck: none
Fuel can 4 places · best 6%
Old Depot: noneThe Mire: noneOld Town: noneLost Convoy: 4%4%Old Cemetery: noneFlooded Cave: 5%, depleting5%Pump House: noneTrain Station: noneWatch Post: noneMast: noneQuarry: noneFarm: noneRadio Station: noneWhip Wreck: 6%, depleting6%Train Wreck: 6%, depleting6%
Canned Food 5 places · best 12%
Old Depot: 8%8%The Mire: noneOld Town: 6%6%Lost Convoy: noneOld Cemetery: noneFlooded Cave: nonePump House: noneTrain Station: 10%, depleting10%Watch Post: 8%, depleting8%Mast: noneQuarry: noneFarm: 12%, depleting12%Radio Station: noneWhip Wreck: noneTrain Wreck: none
Medkit 2 places · best 8%
Old Depot: noneThe Mire: noneOld Town: noneLost Convoy: noneOld Cemetery: 5%, depleting5%Flooded Cave: 8%, depleting8%Pump House: noneTrain Station: noneWatch Post: noneMast: noneQuarry: noneFarm: noneRadio Station: noneWhip Wreck: noneTrain Wreck: none
Anti-rad pills 1 place · best 12%
Old Depot: noneThe Mire: noneOld Town: noneLost Convoy: noneOld Cemetery: noneFlooded Cave: nonePump House: 12%, depleting12%Train Station: noneWatch Post: noneMast: noneQuarry: noneFarm: noneRadio Station: noneWhip Wreck: noneTrain Wreck: none
Notebook 2 places · best 3%
Old Depot: noneThe Mire: noneOld Town: 3%3%Lost Convoy: noneOld Cemetery: noneFlooded Cave: nonePump House: noneTrain Station: noneWatch Post: noneMast: noneQuarry: noneFarm: noneRadio Station: 3%, depleting3%Whip Wreck: noneTrain Wreck: none
Binoculars 1 place · best 3%
Old Depot: noneThe Mire: noneOld Town: noneLost Convoy: noneOld Cemetery: noneFlooded Cave: nonePump House: noneTrain Station: noneWatch Post: 3%, depleting3%Mast: noneQuarry: noneFarm: noneRadio Station: noneWhip Wreck: noneTrain Wreck: none
Lamp 2 places · best 4%
Old Depot: noneThe Mire: noneOld Town: noneLost Convoy: noneOld Cemetery: noneFlooded Cave: nonePump House: noneTrain Station: noneWatch Post: noneMast: 4%, depleting4%Quarry: noneFarm: noneRadio Station: 4%, depleting4%Whip Wreck: noneTrain Wreck: none
Geiger counter 1 place · best 2%
Old Depot: noneThe Mire: noneOld Town: noneLost Convoy: noneOld Cemetery: noneFlooded Cave: nonePump House: noneTrain Station: noneWatch Post: noneMast: 2%, depleting2%Quarry: noneFarm: noneRadio Station: noneWhip Wreck: noneTrain Wreck: none

Places × items

Metal ScrapMetal plateTextile ScrapElectronic ScrapChemical ScrapPolymer ScrapCrude fuelFuel canCanned FoodMedkitAnti-rad pillsNotebookBinocularsLampGeiger counter
Old Depot region · low40%5%15%8%
The Mire region · low15%30%
Old Town region · low35%15%5%5%6%3%
Lost Convoy region · low30%15%5%10%4%
Old Cemetery POI · high25%s10%s5%5%s
Flooded Cave POI · high35%s5%s8%s
Pump House POI · low10%8%s15%5%61%s12%s
Train Station POI · high35%s8%s5%5%5%10%s
Watch Post POI · high20%s5%8%s3%s
Mast POI · high30%s15%4%s2%s
Quarry POI · high40%s6%s10%s
Farm POI · high10%s5%5%20%s12%s
Radio Station POI · high30%s30%3%s4%s
Whip Wreck POI · high15%s15%35%s6%s
Train Wreck POI · high35%s8%s5%6%s

Biome tables

Rolled once per biome kind inside an area's reach (its disc), after the area's own table; POIs roll none.

Wild cropsShroomsMeatWoodMedicinal herbs
woodslow (5%)medium (15%)medium (15%)high (30%)medium (15%)
fieldhigh (30%)low (5%)low (5%)
openlow (5%)low (5%)low (5%)low (5%)
hillslow (5%)low (5%)low (5%)low (5%)
floodlow (5%)low (5%)
urbanlow (5%)low (5%)