Designer decisions, 2026-10-14, on the A/B/C samples: keep A · Zone Tiles as the base
(ZeroSievert-literal autotiles) — A's woods biome and A's rivers stay;
merge B's area discs (the filled rust circles) in place of dotted rings;
C · Value Read is eliminated; streets are open — none of the sampled street
treatments was liked, so a five-way study follows below. Binding rules from
look-and-feel.md still hold: digital pixel art, no paper, no vector cartography,
no glow; all colour comes from theme tokens.
The page renders the real game data (inlined snapshot of the composed data/game/ tree, so it opens from
file:// or over HTTP). The fog toggle still demos the M2 void: applied intel only.
Rendering…
Rendering…
The readable game map (ZeroSievert-literal). 8-unit autotiles per ground kind, hard seams, full terrain palette, chunky sprite pins. Kept as sampled: the woods biome and the dithered rivers. Merged from B: area indicators are now filled rust discs, not dotted rings. Streets, decided 2026-10-15: concrete slabs on main roads (towns, industrial areas), dirt track on branches and rural roads.
phone crop · Old Town / Market
| Element | Decision (designer, 2026-10-14) |
|---|---|
| Base direction | A · Zone Tiles — autotile zone map, ZeroSievert-literal, hard seams |
| Woods biome | as sampled in A — canopy blobs with shadow pixels |
| Rivers | as sampled in A — dithered bands, muddy banks |
| Area indicators | B's filled rust discs (replaces A's dotted rings) |
| Streets | two classes (2026-10-15): concrete slabs on main roads, dirt track on branches and rural roads |
| C · Value Read | eliminated |
The same curvy stretch of the road network — the market junction and the bends into town — rendered in all six treatments, one identical window for every strip (marked on the locator), so the only variable is the street (the ground is dimmed to keep the road the subject). The two sampled treatments that were rejected, three new candidates, and the split — which is what this window actually contains: town at the top, country road below.